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Pour Decision

Just an excersize in lighting, rendering, and low poly modeling. This was a great exploration in glass material settings. Next steps to pushing this project even further would be adding fingerprints to the glass. The ones currently there are not even noticeable.

Beauty Render with DOF

Beauty Render with DOF

Ambient Occlusion

Ambient Occlusion

Chocolate with Subsurface Scattering

Chocolate with Subsurface Scattering

Lighting with fake caustics.

Lighting with fake caustics.