For the first semester of Junior year we are tasked with completing a short film. I have teamed up with a partner and we are developing a horror comedy rendered in Unreal. Our process involves sculpting in Zbrush, retopologizing in Maya/Zbrush, texturing in Substance, animating in Maya, and putting it all together in Unreal. It is very important to us that we learn the process of working within Unreal because we feel industries are looking towards using realtime rendering and we want to have that skillset as applicants.
Week six of too much working is getting to me, so I'm havin some fun with it, testing out the facial controls.
Alien Render Test that I made for a reel that is due this weekend.
Using After Effects to create an intro. Also we have a title.
Animation1 WIPS to go over in class.
Animatic/Roughs put together to show what the film will generally be like.
November 13 Cut
November 20 Cut
RoughCutDec2