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Auto Face Rig

This script does several things. First it creates a UI. Then it creates a set of joins that you can move to fit the facial structure of any model. Then it creates controls for the rig. Using proper naming conventions it imports any blendshapes that are created in the assets folder of the Maya project file.

Basic set up, before the code is run

Basic set up, before the code is run

Result the controls and rig that are created as a result.

Result the controls and rig that are created as a result.

Snippet of Code

Snippet of Code